Map Editor (PointMarker)
You can create custom map by follow this introduction
Last updated
You can create custom map by follow this introduction
Last updated
First install Racing (GTA:O Style) + Map Editor
DarkRP_Racing/config/config.lua add steamID64 in Config.AllowCommandPointmarker to allow player can use darkrp_pointmarker command.
In game press F8 then type command darkrp_pointmarker then select Create New Map
Enter name of map.
Edit Starting Point, Checkpoint, Placement and Race Details.
For Race Details Photo
Image ratio 320x180
Always use https:// insert of http://
If don't have map image URL you can enter blank and open DarkRP_Racing/stream/DarkRP_Racing.ytd with OpenIV than import image file name with Race Details Title.
You can import map xml data from Social Club, Map Editor, Object Spooner, Menyoo and CodeWalker
Than ctrl+a and ctrl+c to copy data file as plane text
Paste plane text in menu Upload XML
For Job Editor, when Convert always press Yes for keep marker data. Checkpoint, Starting Grid, Pickup will convert automatically.
By default not all map files are included for the client package. For reduce script file size package for servers with many custom maps. Players will load map data from the server after creating race or entering a race. But can change by uncomment this line in fxmanifest.lua.
Make sure your have enough server upload speed for players if change it.
Map file save to DarkRP_Racing/client/maps/customs/
Personal vehicle menu save to cfx-server-data/db/
Create Racing in game lobby for players to use, if you are admin use darkrp_pointmarker command for pass the limits of minimum length checkpoint.
Create Random Transfrom Checkpoint.
By vehicle class Use class from Config.Vehicle.Class by ‘class_’ instead of model. Example ‘class_Sports Classics’, ‘class_Off-Road’
Face to Face map you can check Details > Allow Join After Start because the game is already difficult and it’s better if you can join after game start.
If your server set sv_entityLockdown strict
make sure Config.BypassRoutingBucketEntityLockdownMode = true
otherwise the vehicle will not spawn.
Shortcut for faster edit exist map just use command darkrp_pointmarker Name of Map
Player can use own customized vehicle in the race.
By enable Personal Vehicle Menu in config/server/config.lua Config.PersonalVehicleMenu = true
. Player can tuning, customize them vehicle and save to server. If player want to customize all vehicle before race, just create own lobby and set password for alone lobby and use time for customize them vehicle or type command darkrp_savevehicle.
F6 Toggle props outline. F5 Toggle free camera mode. F3 Toggle lock marker in front of camera. F2 Save map change. INSERT Add checkpoint, starting grid, prop, pickup. HOME Move checkpoint, starting grid, prop, pickup. DELETE Remove checkpoint, starting grid, prop, pickup. MOUSE LEFT Click and hold and move mouse for marker rotate. MOUSE RIGHT Click and hold and move mouse for marker height . NUMPAD 6 Rotate marker to right. NUMPAD 4 Rotate marker left left. NUMPAD 8 Adjust marker higher. NUMPAD 5 Adjust marker lower. NUMPAD + Reset marker position to default or marker perfect prop heading. LEFT SHIFT Speedup, Press and hold can use for free camera speed and menu left right adjustment. LEFT ALT Slowdown, Press and hold can use for free camera speed and menu left right adjustment. SPACEBAR Free camera height up. LEFT CTRL Free camera height down
Create Air Checkpoint (Non respawn checkpoint) by use Regular Style and adjust height.
By lobby setting class Use ‘random’ instead of model.
By getting in the own vehicle before the lobby starts. Make sure your own vehicle class same as menu setting.