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Hunting Pack

Hunting Pack, a heavy vehicle has been rigged with explosives that will detonate if it doesn't maintain a certain speed. One team is tasked with bringing that truck or bus to an combustive halt, while the other must defend it and ensure it reaches its destination intact

Built-in maps
  • Hunting Pack I

  • Hunting Pack II

  • Hunting Pack III

  • Hunting Pack IV

  • Hunting Pack V

  • Hunting Pack VI

  • Hunting Pack VII

  • Hunting Pack Remix I

  • Hunting Pack Remix II

  • Hunting Pack Remix III

  • Hunting Pack Remix IV

  • Hunting Pack Remix V

  • Hunting Pack Remix VI

  • Hunting Pack Remix VII

  • Hunting Pack Remix VIII

  • Hunting Pack Remix XI

Custom Map

  1. Add Starting Grid

    1. Change team number for team spawn point

      1. Team Runner is 1

      2. Team Defender is 2

      3. Team Attacker is 3

  2. Add Checkpoint at Deactivation Zone

  3. Add Race Details > Only Vehicle List

    1. Team Runner is First

    2. Team Defender is Second

    3. Team Attacker is Third

  4. Set Race Details > Map Type to Hunting Pack.

Starting Grid Example

Config

Config.HuntingPack = {}
Config.HuntingPack.Scoreboard = {}

-- Example: https://hamer.gitbook.io/hamer/scripts/darkrp_racing/scoreboard-text-format
Config.HuntingPack.Scoreboard.LeftTextFormat = "player_name" -- Timed Z scoreboard display text format left.
Config.HuntingPack.Scoreboard.RightTextFormat = "player_vehiclename" -- Timed Z scoreboard display text format right.

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