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      • Config
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        • Sumo
        • Sumo Remix
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        • Hunting Pack
        • Timed
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        • Runner vs Vehicle
      • Map Editor (PointMarker)
      • Scoreboard Text Format
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    • DarkRP_ZombieSurvival
      • Config
      • Common Issue
      • Exports
    • DarkRP_Bomb
      • Config
      • Common Issue
      • Exports
    • DarkRP_CaptureTheFlag
      • Config
      • Common Issue
      • Exports
    • DarkRP_Deathmacth
      • Config
      • Common Issue
      • Exports
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    • DarkRP_Teamdeathmacth
      • Config
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    • DarkRP_DamageIndicator
      • Config
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      • Config
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    • DarkRP_Playerlist
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      • Config
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      • Config
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  • Buy on Store
  • Custom Map
  • Config
  1. SCRIPTS
  2. DarkRP_Racing
  3. DLC

Hunting Pack

Last updated 7 months ago

Hunting Pack, a heavy vehicle has been rigged with explosives that will detonate if it doesn't maintain a certain speed. One team is tasked with bringing that truck or bus to an combustive halt, while the other must defend it and ensure it reaches its destination intact

Buy on Store

Built-in maps
  • Hunting Pack I

  • Hunting Pack II

  • Hunting Pack III

  • Hunting Pack IV

  • Hunting Pack V

  • Hunting Pack VI

  • Hunting Pack VII

  • Hunting Pack Remix I

  • Hunting Pack Remix II

  • Hunting Pack Remix III

  • Hunting Pack Remix IV

  • Hunting Pack Remix V

  • Hunting Pack Remix VI

  • Hunting Pack Remix VII

  • Hunting Pack Remix VIII

  • Hunting Pack Remix XI

Custom Map

  1. Make a map

  2. Add Starting Grid

    1. Change team number for team spawn point

      1. Team Runner is 1

      2. Team Defender is 2

      3. Team Attacker is 3

  3. Add Checkpoint at Deactivation Zone

  4. Add Race Details > Only Vehicle List

    1. Team Runner is First

    2. Team Defender is Second

    3. Team Attacker is Third

  5. Set Race Details > Map Type to Hunting Pack.

Config

Config.HuntingPack = {}
Config.HuntingPack.Scoreboard = {}

-- Example: https://hamer.gitbook.io/hamer/scripts/darkrp_racing/scoreboard-text-format
Config.HuntingPack.Scoreboard.LeftTextFormat = "player_name" -- Timed Z scoreboard display text format left.
Config.HuntingPack.Scoreboard.RightTextFormat = "player_vehiclename" -- Timed Z scoreboard display text format right.

Starting Grid Example
Page cover image