# Exports

```lua
---Return true if player already join ingame.
exports.DarkRP_Bomb:IsPlayerInGame() -- boolean

---Return true if player in spectator mode.
exports.DarkRP_Bomb:IsPlayerOnSpectate() -- boolean

---Return player team as string : 'blue', 'red', 'normal, 'spectator'.
exports.DarkRP_Bomb:GetPlayerTeam() -- string

---Return player spectating target source.
exports.DarkRP_Bomb:GetPlayerSpectateTarget() -- integer

```
